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How much overhead (CPU, memory usage, code size) does the Reactive Blocks SDK add to my application?

Last Updated: Feb 25, 2013 09:47AM CET
The Reactive Blocks SDK supports an event-driven style of programming, which helps you to efficiently handle a large number of concurrent connections, and coordinate behavior without unnecessary waiting. To get this job done, the SDK adds a scheduling system, which, strictly speaking, comes with a certain overhead. However, we observe that this overhead is in most applications much smaller than what is gained in efficiency by the event-driven programming style that the SDK enables.
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